Archives for Terrence Caldwell

By 2014, Aeria Games faced a big challenge. They were growing like crazy. From 2012 through early 2014 they saw a series of mergers and acquisitions that led to a massive growth spurt. They quickly went from being a group of 200 to being a part of a company with over 500 people. Like any company growing that fast, they were going through some major growing pains involving internal communication.

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Sonatype is a leader in component-based software development that helps thousands of companies make sure their software components are traceable and secure. While building a reliable component management platform is difficult, it's nothing compared to the challenge their development team faces being completely distributed.

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Yesterday, the HipChat team announced the launch of HipChat Server, which can improve communication for every team, including all those that need business-critical information to stay behind a firewall. OGSystems was one of those companies that needed a better way to communicate. But since they specialize in Department of Defense, Intelligence Community, and commercial systems development, they needed everything to remain ultra secure.

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Top 10 HipChat Highlights from 2014

2014 has been a massive year for HipChat. Thanks mostly to a rock star team and ever-growing amount of awesome customers, we exceeded a lot of the high expectations we had entering the year. As we prepare for what will be an even bigger 2015, we wanted to take a moment and highlight some of the achievements that we’re especially proud of from the past year. Check out a countdown of the top 10 HipChat-iest moments in 2014.

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