Archives for the tag: design

An agile design prototype is worth a thousand user stories

Once you build prototypes into your design process, you get a better feel for whether you are solving problems in the right way for your customers. You will also find it invites more constructive feedback from customers and internal teams, as it feels more real than a static mockup ever can. Taking the agile design prototype approach and refining the prototype multiple times allows your team to find better, more elegant solutions, faster.

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We all know that the success of any project hangs on having the right teams and processes in place. But sometimes, this can feel like an unreachable goal when it comes to the day-to-day of project management. However, establishing common techniques for communicating and transitioning assets can smooth out this process and create a better experience for everyone involved. One of these techniques centers around creating wireframes, or rough visualizations of a concept or user interface.

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I reviewed OSX 10.10 over the weekend, and observed a new trend emerging on the design battlefield. It’s blurry, translucent, and vibrant. It’s also incredibly expensive and difficult to render. In OSX 10.10, dragging a translucent window makes the panel flicker, go completely black, and breaks blur effects. Resizing a window is incredibly slow and choppy. Developers have their work cut out for them to achieve decent performance by the end of the beta. Eventually, they’ll get it right, and Apple will be hailed as revolutionary once again.

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Design Guidelines 1.4 Released

The Atlassian Design Guidelines (ADG) has an exciting new release. We've polished some old things, created some new things and have made the whole experience of using our guidelines even better. What's in the release? Forms The old forms page was heavily visited but not very helpful. We've overhauled the forms page making it more robust and easier to use. Included is a new way to validate forms and tooltip/help design that helps clean up our form layouts and allows users to focus on their

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ADG 1.3 is here, with new colors and charts

The Atlassian Design Guidelines (ADG) have been a little quiet since we last published an update back in July 2013. The design team has been working on a lot of new things for our customers and some of those are now available in this release of the ADG. What's in the release Color palette We've tweaked the primary palette yellow slightly, and included a new set of secondary colors for charts. Charts Reports need high-quality charts to be effective, so we've put together guidelines

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We've all been there. Those times where we realise that we've been sitting around arguing for hours over the small stuff, because we've forgotten about the bigger, more important stuff. Or to bring it into the realm of digital products: whether that interface should still have an accordion menu or should we change it to a set of tabs. But we've already shipped, and customers are used to it being this way! We can't it change now... can we? Wouldn't it be nice if we had something that helped us steer

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